As Casualty is the tribal mechanic for the Maestros in Streets of New Capenna, it's limited to their three colours of blue, black, and red
As posted before, each pack comes with a guaranteed Pokemon ex
In the early game, youll drop some ways to make your artifact spells cheaper or start some counter shenanigans, with cards like: Enthusiastic MechanautEnthusiastic Mechanaut ThrummingbirdThrummingbird Moxite RefineryMoxite Refinery Once in the midgame, youll start some value generators that take advantage of your proliferate engines: Insight EngineInsight Engine Long-Range SensorLong-Range Sensor Lux ArtilleryLux Artillery When your board is more dice than cards, youll cast one of these haymakers to close the deal: Deepglow SkateDeepglow Skate Depthshaker TitanDepthshaker Titan Wake the PastWake the Past Its just a phenomenally well put-together deck, with so much to offer on its own and as a gateway into either counters or artifact decks
I think it is a really cool deck, but I feel like it is still a different one
You can always crack it to draw a card as the game goes long, but early on, it messes with A LOT of strategies
Slight wear to up to two corners upon magnification, a couple of very slight chips to the edges, or a couple of very small scratches or printers marks are acceptable with an 8