Pros: Easy to understand strategy
Mobilize almost feels tacked on here, as the real power comes in the second ability of preventing your opponents from casting spells on your turn
While the format did have Thoughtseize, beyond that, it lacked cards like Force of Will or Wasteland, which have historically helped keep degenerate combo decks in check without having to play very narrow answers that only hit one or two decks
It was also built on a modest, not too restrictive budget, though I opted to exclude bangers like Sheoldred, the ApocalypseSheoldred, the Apocalypse and Cabal CoffersCabal Coffers because they reach slightly too far into our wallets
Bringing the community together one game at a time
With the right setup and support cards, all those treasure tokens can quickly pump a player's mana pool and let them cut loose with Cloud against their opponents (doubly so if he happens to have a Buster Sword equipped)