The card has a lot of different angles and does well with them but it is just a bit on the slow side
Well also include bomb equipment and aura cards that give creatures hexproof
However, it is important to mention that you are not really gaining any tempo from this trade, since when you take a card from your opponent's hand, they are never spending their mana to cast it (unlike a Counterspell, for example, which has a weird Time Walk effect on the opponent, since you not only stop the spell but also force your opponent to spend mana attempting to cast it)
This means you could put this mana into something like Urza's Ruinous Blast or Karn's Temporal Sundering at a pivotal moment
Fall of the Thran is a neat little engine
While players can only earn three rewards for playing, they can continue to play games in the event for as long as it is available