Heres an outline: 10+ removal / interaction 2-3 random creatures 2-3 finishers 4-5 card draw spells 4-6 Grixis Towns Here are a couple example Grixis decks: Reasons to Get Into This Deck Grixis is funny because it isnt a heavily-themed deck
Kefka, Dancing Mad is likely at the top of that list
With summons, you can keep them around permanently by constantly making token copies of them before the last lore counter is put on them
Simple, effective, versatile removal for Sapphire
It can be mana intensive, but the ability to continually reuse it gives you a huge edge in long games
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