The ability to gain a bunch of life at instant speed is occasionally relevant, but youll almost always cast this as a removal spell
This can give you an idea of how your mana curve is operating, if you have the right lands in your deck, and what your opening hand is like - useful
Rarity: M #: 581 Card Type: Legendary Artifact Equipment Casting Cost: 1B
As I first heard about a new Innistrad Block, I would have imagined some upgrades for tribal decks such as Zombies, Werewolves, and such, but instead we got good tier cantrips
Finish with mass destruction or alternate win conditions like Door to Nothingness or Coalition Victory , which are easier to achieve in a five-color shell
Originally posted by anaris : then 24/60 lands is perfectly fine, because you have around a 30% chance of getting a 3-land opener 58.8% if you can also keep four land hands in that hypothetical deck