Each point of Resist reduces incoming damage by one, which has the potential to significantly improve a compatible character's survivability
Granting yourself protection from everything is a huge reason to play the card, especially if you can bounce and recur it multiple times, but the ability to draw cards (even if the life loss mounts each time you do) pushes The One Ring up to one of the best Artifacts printed in Magic's history
That doesn't mean that milling is dead in the format actually, it's far from it
But in this original equation, card rarity loomed much larger than it does for competitive constructed Magic today
The game plan is pretty simple: Use the bountiful sources of colorless ramp out turbo into the countless bomb payoffs
Every pack includes a combination of 14 card(s) of rarity Rare or higher and 37 Uncommon, 37 Common, and 1 Land cards