For the plague to have progressed so quickly, truly his blessing must be upon us!" Ku'gath Plagefather
Initiative As much as I loved the first iteration of the dungeon mechanic, the initiative is even better because Undercity is such a sweet dungeon
While you get one use out of regular schemes, ongoing schemes stay active until they get abandoned once set in motion
Inspired by the hedrons that the Worldbuilding team added to Zendikar, the Creative team came up with the idea that three ancient beings imprisoned by the hedrons were causing the chaos on Zendikar
It's a bit of a more generic hellscape, I guess, since a lot of the identity of Phyrexia hasn't been solidified just yet, but it's a nice preview
Exile your hand to draw a fresh one, but you can still play what you remove until your next turn