Not a reliable one though, given that it's really only effective in games where you're already winning your coin flips anyway, in which case you're probably doing fine without this enchantment
Once you complete this step, you wont have to worry about level restrictions , so once you get your four Dragon Fangs , you can level Ifrit to 10 and begin learning the Ammo-RF ability which requires 30 AP to complete
That means that you'll get death triggers for things like Disciple of the Vault as well as arrival triggers
As-is yeah, it really wanted to have its own protection beyond being uncounterable but if you have the means to flash it in it's a great tool to have
Studio X (what we call the part of the company responsible for tabletop Magic ) crunches a lot of data about the players, what they enjoy about Magic , and what doesn't work for them
The Fire Crystal certainly seems the best of the bunch in a vacuum, thanks to offering effects that are interesting for a multitude of different strategies