Each creature has a power , representing the damage they can deal each turn, and a toughness , representing the damage they can take each turn
Getting to play cards off of the opponents library is good value, especially when any spells exiled to this ability can be cast for free
The most expensive ability, to create the 3/2 Shapeshifter, is the one thats easiest to skip when were getting low on life
few things are as demoralizing as casting this and seeing a handful of lands and Mosswood Dreadknight
Then as we cast non-creature stuff, we can make one Ally of them 1/1 size - great in a Spellslinger style shell too - note that's not just sorceries or instants too
Teval is powerful and flexible, but its self-inflicted pressure keeps it just outside the top contenders of the very best among MTG Commanders in 2025