EASY TO START: Choose from Grass, Fire, or Water decks, step right into a game, and learn as you go in an easy play experience
"Magic: The Gathering introduces a new format with its own 20-card booster packs"
I think that is an important thing to keep in mind, allow your studentfor me, my sonto have room to learn and level up on their own
Green Ramp decks are a little more dynamic in their makeup and have a wider range on the % of ramp cards, the % of threats, the % of lands, the curve and anything else than the aggressive decks I have looked at like this so far
Each one of these are controlling and damaging in ways that signal to your opponent that they need to remove them as soon as they can
My favorite example (and one Ive used before for readers with good memories) is the design of the cycling from play cards in Urzas Destiny