Mana burn was a mechanic that existed around this time where you would take damage if you had unused mana in your mana pool that wasn't simply just your untapped lands
Summoning Materia Surge is $2, FEA is $1.50 While theres not a lot of call for pure value engines like this, I cant deny that its one of the best
Its also Indestructible, meaning it wont be hit by most wraths
He thinks the bans should have been split into two phases, with a strong message that "fast mana is a problem [the Rules Committee intended] to address in the beginning of 2025", before Mana Crypt and Jeweled Lotus were banned
I also like this in Mono-Blue Aggro and Tempo where you can copy an early drop with evasion like Spiketail Hatchling and draw two cards when swinging over the fences
Multi-Target Damage Cards like Palkia EX and Articuno EX allow players to deal widespread damage, disrupting enemy setups