When playing this deck, always remember that active player draws their cards first, so if you play AWNW when both you and your opponent have under six cards remaining in deck, you will draw first and ultimately lose
Troper General's Note: Many spells or items in video games (and other games) have an element of randomness to them to keep things unpredictable such as the additional damage from one spell being randomized, or one spell possibly being able to inflict a number of status effects
If you cant, sacrifice it
At the time of writing, Wizards of the Coast hasnt confirmed the cadence for how many per set it will include
Secret Rares from the 151 set are worthwhile pieces to add to your collection, and there are plenty of competitively viable pieces in the set, too
Hopefully, next years Universes Beyond offerings scale things back a bit: there are only so many legends this good the game can take