If you are lucky enough to start out in a casual group that had a whole range of control, midrange, aggro, and combo decks to learn from, then that's a great start
You could go on the drop them early/cycle them later plan, which is an avenue Ill explore
They each ramp any land untapped - no sacrifices or anything else - just get what is needed for that situation
Bristly Bill, Spine Sower is a big old cactus who costs two mana to cast, summoning a green 2/2 who puts a +1/+1 counter on any creature whenever a land enters the battlefield under your control
In return, it helps decks find what they need to close the door or mount a comeback
Players using the card in their deck will want to use him as their final piece to their strategy once everything is set up and in place, Spider-Punk can be brought out to stop anything from countering the players combo