NS Ulkanix Activate Ulkanix to pop Ash, search Ponix Ponix activates to summon Ponix searches Sanctuary Activate Island to pop Ulkanix, search Garunix Activate Garunix in hand to summon and Ulkanix in GY to summon old Garunix from deck Activate Garunix on field to destroy Kirin in deck Kirin summons Ulkanix from GY Link into Sunlight Wolf and IP to add Kirin back to hand Make Princess into Amblowhale Endboard: Hand: Kirin Field: Sanctuary + Island + Amblowhale GY: Garunix + Ulkanix + Ponix + IP + Princess Interruptions (7): Pop 1 (Kirin) SP banish (2) + Dark hole on special summon (Eternity) Pop 1 on special summon (Princess) Spell/trap negate (Rangbali) + Pop 1 on link destruction (Amblowhale) Notes: Another option is to go Heatsoul to draw 2 cards, but then you don't get IP
Full automation is the right default for the bulk of what I'm selling, but it's not always what you want
think further afield to decks like Minn, Wily Illusionist
Priced at over $94, its not quite in that $10 range, but its still something people will be happy to pick up cheaper (even if their opponents arent happy about it!)
We wanted to make a creature that had an upkeep that forced you to have to say something every turn and thus put it into blue
But what if you were actually rewarded for destroying those enchantments instead