Although it does put cards back into your opponents deck, being able to basically force your opponent to naturally wake up to be able to attack their next turn is super powerful and one successful milling turn should make up for the cards added into the deck
As someone who is a sucker for premium cards, promos, and alternate art treatments, this card was a perfect fit for me
Complete with strong challenging characters, and a more cohesive strategy you can get behind, Ruby/Sapphire doesnt need a massive upgrade in order to be pretty competitive
Lore Nouveau builds on the existing Art Nouveau influence in Enchanted art but shifts the theme toward untamed wilderness
Their only way of KOing them is either to attack them or put them in your Life Area through Katakuri
While no coin flip card should be the only thing you rely on, a 1-mana card that can win you the game isnt as big of a risk as some of the others on this list