There are still a lot of common abilities that are brand-new to me scry, flash, lifelink, this thing where I earn the citys blessing, legendary cards that have four different potential abilities but most of it gets helpfully defined simply by right-clicking on a card
While you can accelerate your Dragons out with Dragonspeaker Shaman, losing it can set you back several turns while you wait for your sixth or seventh land to cast your dragons
He's also got flying, haste, and gets a +2/+0 until the end of his turn when you cast a spell
You can add more variance/ players by adding more cards to your cube
Yidaro, Wandering Monster While it costs 7 mana on paper, Yidaro, Wandering Monster doesnt really want you to hard cast it
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