An activated mana ability is one that adds mana to a players mana pool as it resolves, doesnt have a target, and isnt a loyalty ability
Aetherize is OK, but you rarely want to hold open your mana to protect yourself from a single opponents attack when you could just cast more, scary spells instead
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Unlike some of the other Unown, the Unown HAND and Unown DAMAGE abilities require no interaction with the opponent
The token copies exactly what is printed on the creature and nothing else (unless that creature is a token or is copying something else
I hope it has helped you, dear reader, to look at "bad" cards, like Maralen of the Mornsong (not so bad anymore, eh?) and Colfenor's Plans (yup, still pretty bad...or is it