While these arent being handled in quite the same way as past Secret Lair Showdown events at MagicCons, they appear to share a lot of similarities
Red enchantments are usually temporary or chaotic
Fourth Wall-breaking versions of Deadly Rollick, Saw in Half, Blasphemous Act and Vandalblast are here, as well as Deadpool, Trading Card
Pelt Collector really shines here, with four- and five-power creatures at three mana, and six power at four
Weakness: Fire (x2) Resistance: none Retreat: 3 Chesnaught - Grass - HP180 Stage 2 - Evolves from Quilladin Ability: Needle Armor If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon (even if this Pokemon is Knocked Out), place 3 damage counters on the Attacking Pokemon for each [G] Energy attached to this Pokemon
On the other hand, Control decks take more time to wind up and need a lot more lands in play