Steeped in hierarchy and tradition, many recruits join Orzhov in the hopes of gaining money and power, and establishing themselves as part of the Orzhov aristocracy, who prolong their own lives through magical means and then come back and continue their business in undeath
Cheat a creature into play and give haste to the likes of Sanctuary Warden, Brimaz, King of Oreskos, and Commissar Severina Raine seems really good
But I was drawn to Dimitar's Swamp scene here
It used to have an ability called Fear
He can deal a lot of damage in a red deck that focuses on burn spells in particular
Each turn, you may activate one loyalty ability of a planeswalker you control, and only at sorcery speed