This deck focuses on Merfolk tribal synergies, underwater exploration, and ramping into powerful spells , making it perfect for players who love a flexible and adaptive playstyle
With Tergrid's effects, it fits into any forced sacrifice or discard decks, as it's a way to get around the downside of often being one-for-one trades by putting them on your side of the battlefield or having a static ability to force the sacrifice and discard
Where it gets interesting is when a card checks both boxes
Equip Artifact - Equipment Color tag templates(None) The Ozolith Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith
God-Eternal Oketra God-Eternal Oketra is a house
Again, it assumes you have a decent amount of mana, but if you've got it, this is a flying threat that can Attack on the first turn it gets played thanks to Haste