Im a graphic designer and illustrator by profession, so the visual design and formatting stuff comes pretty intuitively for me
The low cost, static ability, and loyalty abilities combine to create a good token commander
Grading primarily makes sense for personal collection prestige rather than financial return at this price
In one high-profile example, the fan-dubbed 'Bubble Mew' card from 2024 spent a year comfortably at around $80 resale, yet today is reselling at ~$850
This means that all of the conditions must be true as your upkeep beginsyou must control permanents with all five colors, your permanents and graveyard must contain six or more card types, and your life total must be high enoughor the ability wont trigger at all
And consider whether a software-driven vending system fits your expansion strategy