The Temur (blue/red/green) deck Tinker Time is the artifact deck of the bunch (sorry to folks who saw Kaladesh and hoped for Energy).The deck is led by Gimbal, Gremlin Prodigy , an MTG commander that's specifically interested in different types of artifact creature tokens
This demonstrates that not only can mechanics be tied to typal themes, the type itself can be a variant for the mechanic
Ruinous Path is not Heros Downfall, but it is necessary to incorporate into any black control deck
Maybe first strike instead of double strike and instead of that "losses first strike or double strike" give him an ability that like "RRR1: Put The Flash on the battle field from your hand tapped and attacking" Like the super haste but with an alternative cost to get said super haste to surprise the defender
This does have the weakness of being weaker later in the game when they might have a developed board and dont need to cast spells
If most of holographic cards has a simple background, this one doesnt