And it prevents all damage that would be dealt to you until your next turn
You take away the scary thing, the thing you ultimately can't beat or their only early game
However, I would still favor Hades because his removal ability is a game-changer
2025-06-06 Traveling Chocobo's last ability affects a permanent's own "enters" triggered abilities (as long as it's a land or Bird you control) as well as other triggered abilities that trigger when a land or Bird you control enters the battlefield
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Its primary ability acts as a splashy doubler for graveyard strategies, allowing you to create a token copy of any creature that enters the battlefield or is cast from your graveyard once each turn