(Although, you would probably loose more than you gain, judging since how a fair portion of level 12's have 4000+ ATK.) Corrections: Once per turn, during your Battle Phase: When this card battles an opponents monster, Gain Life Points equal to the opponent's monsters original level x 100
Instead, it's a hand trap version of a temporary Macro Cosmos any card sent to the Graveyard is banished instead
Special summoning onto the field is always a good feeling since it doesnt take up that one precious normal summon the player has
The main advantage this deck has is that it can recur resources over and over
Additionally, prize tickets have no monetary value, and are not for sale
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect