For Commander players, this means we get a lot more cards every year
Mulliganing hard (putting a lot of cards back to draw again) to have a play for turn 1 will make a big difference
Both ramp and reanimator could have solved my problem of cheating big monsters into play
Her -1 ability, creating a 2/2 Samurai token with vigilance, provides invaluable board control and pressure - when combined with her +1 to give first strike and a +1/+1 counter to a creature, it's a formidable attacker and an effective way to protect the Emperor herself
Split Up is a three-mana mass removal spell that will no doubt create headaches in Standard - it's excellent at removing blockers after an alpha-strike from an army of tokens , for instance, but it's also a great early answer to a deck curving out into threats on turns one through three
Plus: Planeswalkers, the most powerful beings in the multiverse, return