You can play a land only during your turn and only if you have an available land play remaining.) Normally, playing a land can only be done as a sorcery, but the madness trigger circumvents that timing restriction, allowing you to play the land even if it's not your main phase and even if the stack is not empty
This could easily lead a deck to ramp out large threats, or be used behind other commanders
But it could easily see play in any deck with big creatures (something green specializes in)
Theyre likely a good buy in Dimir Commander deck, especially if youre on a budget
Too much synergy and it stops working consistently
It's been a blur since I joined the team almost three years ago, and when you think of it as over half of MTG Arena 's life, it seems preposterous