You hear something clattering, then you turn and see a manhole cover pop into place
This character card could be clutch for certain Sapphire decks , as, under the right circumstances, Gadget could make her way to the table much earlier in the game than one would think
Most other products from the set, though, including the Collector's Editions, aren't yet available for pre-order
If its a dragon, you can add it to your hand

To do this you will need to help of some more special nodes which are hard to come by: Clear Sphere - Turns any non-empty node to empty node (buy from monster arena keeper) HP Sphere - Converts empty node to HP node (defeat Ironclad) MP Sphere - Converts empty node to MP node (defeat Vidatu) Strength Sphere - Converts empty node to Strength node (defeat Juggernaut) Defense Sphere - Converts empty node to Defense node (defeat Tanket) Magic Sphere - Converts empty node to Magic node (defeat Jumbo Flan) Magic Defense Sphere - Converts empty node to Magic Defense node (defeat One Eye) Agility Sphere - Converts empty node to Agility node (defeat Fenrir) Luck Sphere - Converts empty node to Luck node (defeat Greater Sphere) Evasion Sphere - Converts empty node to Evasion node (defeat Pyeryx) Accuracy Sphere - Converts empty node to Accuracy node (defeat Hornet) Locked Spheres The above will help in customising the sphere grid however whilst playing the game you will notice some locks on the sphere grid which can only be opened by Key spheres

In my view, all of them are on a similar power level, and the choice between them would typically come down to curve considerations