He also appreciated that the intended scene with Strago was cut from the final game, as it allowed players to more actively be involved in the reveal and felt the end result was "much more rewarding." [7] Patrick Holleman in the book Reverse Design: Final Fantasy VI also shared these sentiments, praising the developers' decision not to oversell Shadow's paternal connection to Relm as he felt that the game would have suffered had the character provided a "tear-filled admission"
When it comes into play, it taps down all legendary creatures, and it keeps legends from 'readying' in the untap phase, potentially locking them down for the rest of the match
For 5 mana, you can make all your permanents indestructible until end of turn, and you can even activate this ability from the graveyard by exiling it
The Removal Your deck packs versatile removal to deal with problematic creatures and permanents efficiently
3 to do 5 at instant speed is excellent, and it will do 2 extra damage on occasion, which is pretty nice
But it is that exact kind of randomness that appeals to me