Which makes sense, this is a card that gives you one token a turn and then its an anthem
But in the right deck, this card is amazing
Wild Malboro will be surrounded by lesser malboros
Beyond just card evaluation topics that leverage creature size, in terms of deck building, having the mindset of 'trying to have slightly more lands (because cards from 4 mana onwards are clearly strong)' and 'being conscious of preparing ways to use mana in the late game' will likely make it easier to win mirrors and the like
The key difference is that, whenever you cast an adventure spell and it resolves, it exiles itself (the card goes on an adventure, according to MTG rules)
Summary The worst thing imaginable has happened - Magic: The Gathering's Final Fantasy set includes FF7 Rebirth's horrible toothy Moogles