UR Prowess The downside of putting Scourge Wolf in UR Prowess is that the deck is overloaded at the two-drop slot, which means we have to cut back on Abbot of Keral Keep odd in a deck built around the prowess mechanic
It's previously been confirmed that there would be five of these in the set, and they've confirmed multiple times that Blitzball from Final Fantasy X will appear in the set, likely as one of these sidequests
Youll have access to every piece you need, fast mana, card advantage, and powerful interaction, at a reasonable cost
Since the dork is removed, you can do it in response to targeted removal on a key thing, just like blinking
Drawing two cards and creating a Treasure token, while also being able to sacrifice an artifact instead of a creature, is just enough value to push it over the edge of other similar cards
Nothing amazing, but its justifiable in Voltron decks or decks that care about high-power creatures